MechSimulator

Automatic Transmission Simulator

Interactive 3D animation of a torque converter automatic, CVT, dual-clutch (DCT) and AMT — Drive • Compare • Explore • Practice • Quiz

Mode
Display Controls

📖 Understand what you see
▦ Clutch apply chart — what is applied in each gear, live
Σ Live equations — your numbers substituted
💡 What-if coach — things to try
User Guide — Automatic Transmission Simulator
1 What this automatic transmission simulator does

This is a free, interactive automatic transmission simulator. It runs in any browser with no download or login. You drive one car, a 1,550 kg saloon with a 2.5 L four-cylinder petrol engine, and you choose which automatic it has:

  • Automatic (AT): a torque converter and planetary gear sets, as a 4-speed (GM 4L60-E), a 6-speed (ZF 6HP26) or an 8-speed (ZF 8HP70);
  • CVT: a steel push belt between two variable pulleys (Jatco JF011E type);
  • DCT: a dual-clutch transmission with two wet clutches and two input shafts (VW DQ250);
  • AMT: an automated manual, a 5-speed manual gearbox with a clutch actuator and a gear-shift actuator.

Every shaft, gear, clutch and brake is part of one rotational model that is solved a thousand times a second. The animation is the model: when a clutch slips, the parts on either side of it really turn at different speeds, and the engine speed, the road speed and the fuel used come from the same calculation.

At true speed a gear passes dozens of teeth between two frames and looks as if it is standing still, so every part is drawn slowed by one common factor, printed under the gear on the cluster. Because the factor is the same for every part, a part drawn turning twice as fast really is turning twice as fast; the gauges and readouts always show the true speeds.

Five modes: Drive (the simulator), Compare (all six in a race and a fuel test), Explore (20 concept cards), Practice (12 problem types) and Quiz (5 questions from a pool of 20).

2 How to drive it in four steps
  1. Pick a transmission. Use the tabs above the canvas: Automatic (then 4, 6 or 8-speed), CVT, DCT or AMT.
  2. Select D. Press D on the gear selector or on the keyboard. The car starts in P with your foot off the brake. In D it creeps forward as soon as it is in gear, as a real automatic does; hold the brake (↓) to keep it still.
  3. Press the accelerator. Drag the accelerator slider or hold the up arrow. Pressing the accelerator lifts your foot off the brake, as one right foot would.
  4. Watch every shift. The cutaway shows which clutches and brakes are applied, the gauges show the engine speed drop, and the strip chart records the shift.

Or press one of the six Run a drive buttons and the simulator drives for you: a full-throttle launch from 0 to 100 km/h, a gentle pull-away, a cruise at 100 km/h, a kick-down from 80 to 120 km/h, a hill start on a 10 % slope and stop-and-go traffic.

3 The three views: 2D cutaway, 3D cutaway and Diagrams
  • 2D: the transmission cut on its axis, with an end view beside it. The end view shows the planetary sets, the CVT belt on its pulleys or the gear pair carrying the drive in a DCT or AMT.
  • 3D: the same parts as a solid cutaway you can turn. Drag to turn it, pinch or hold Ctrl and scroll to zoom, right-drag or Shift-drag to pan, and double-click to reset. The buttons under it frame the whole transmission, the front (converter or clutch) or the gears, open or close the cut-away and show or hide the labels. On a computer or tablet the page opens in 3D, and on a phone it opens in 2D.
  • Diagrams: four charts of the same moment: the speed of every member with the clutches drawn as bridges between them, the shift map (or the CVT's ratio map), the torque converter's curves, and the engine's fuel map with the operating point and its recent trail.

Colours: each rotating member has its own colour, so you can follow it through the transmission. A clutch or brake is green when it is applied and locked, amber while it slips, and grey when it is open. Turn Colour by member off in Display Controls to see plain steel.

4 Reading the cluster, the strip chart and the panels
  • Cluster: the tachometer and speedometer, the gear the transmission is in (with the shift in progress under it), bars for the accelerator and brake, and the slow-motion factor of the drawing (for example parts at 1/240 speed).
  • Strip chart: the last 12 seconds of engine speed, turbine (or clutch-side) speed, road speed and acceleration. A shift shows as a step in engine speed. The AMT's shift shows as a dip in acceleration to zero: that is the torque gap.
  • Readings: the cards under the canvas give the gear, engine speed, road speed, acceleration, what the torque converter is doing, the fuel being used now and how long the last shift took.
  • Clutch apply chart: the table of elements applied in each gear, with the current gear highlighted.
  • Live equations: the converter, gear ratio and road load equations with your current numbers substituted.
  • What-if coach: short experiments to try next.

Press Show working for the full calculation at this moment.

5 Options: manual mode, lock-up, stepped CVT, gradient and speed
  • M (manual mode): use the Up + and − Down buttons or the + and − keys to choose the gear yourself. The control unit still refuses a downshift that would over-rev the engine, shifts up at the red line and shifts down before the engine labours.
  • Lock-up clutch: turn it off to keep the torque converter slipping at all speeds. The cruise fuel use rises, which is why every modern automatic locks up.
  • Stepped CVT: the belt moves between seven fixed ratios and the CVT shifts like a stepped automatic, as many production CVTs are programmed to do.
  • Road gradient: drive uphill or downhill, from −10 % to +15 %.
  • Playback speed: slow motion (&frac110;, ¼ or ½ speed) makes a single shift easy to follow.
  • Units: SI or Imperial (mph, lb·ft, hp and US mpg) for every reading, panel and practice problem.
6 Compare: the race and the fuel tests

Start the race runs all six transmissions side by side from a standstill at full throttle, in the same car with the same engine. Run the fuel tests fills the table with the 0–100 km/h time, the fuel used at a steady 100 km/h and the fuel used in a stop-start city drive. The only thing that changes between the six cars is the transmission.

7 Explore, Practice and Quiz
  • Explore: 20 cards in six groups: types, the torque converter, planetary automatics, the CVT, the DCT and AMT, and control and economy. Each card has a formula, a worked example with this car's numbers and a Try it button that sets the simulator up to show it.
  • Practice: 12 problem types, from road speed in a gear to converter stall speed, CVT belt clamping force and fuel use. The numbers change every time. Answers within 2 % count.
  • Quiz: 5 questions drawn from 20, with the options shuffled.
8 Keyboard, export and sharing

Keyboard in Drive mode: ↑ or W accelerator, ↓ or S brake, P R N D M gear selector, + and − manual shifts, Space runs the 0–100 km/h launch test.

Export saves a picture of the canvas, downloads the drive as a CSV file (time, engine and input speed, road speed, acceleration, gear, accelerator, engine torque and whether a shift was in progress) or copies the current readings.

9 What the model includes and what it leaves out

Included: the engine's torque curve and fuel map, friction and pumping losses, the torque converter's capacity and torque ratio, every clutch and brake with its own torque capacity, the planetary kinematics, gear and pump losses, the CVT belt geometry and clamping force, the DCT's pre-selection and the AMT's synchronisers, a flexible drive shaft, tyre traction limits, rolling resistance, air drag and road gradient.

Left out: the hydraulic valve body is replaced by commanded clutch pressures, oil temperature is constant, and the gear ratios are the published ones while the gear wheels drawn are a teaching layout, not a copy of the factory part. The 0–100 km/h times and fuel figures belong to this one simulated car and are for comparison between transmissions, not predictions for any real vehicle.

Automatic Transmission Simulator: How an Automatic Gearbox Works, in Interactive 3D Animation

An automatic transmission chooses and changes the gear by itself, so the driver only presses the accelerator and the brake. There are four ways to build one, and this simulator puts all of them in the same car:

The animation is not drawn on a timeline. Each gear, shaft, clutch and brake is part of one rotational model that is solved a thousand times a second, so the virtual transmission shifts when its control unit decides to, a clutch slips for as long as the physics says it must, and the fuel figure comes from the engine's own fuel map. The page opens on an interactive 3D cutaway on a computer or tablet and on a 2D section on a phone.

Types of automatic transmission: AT vs CVT vs DCT vs AMT

TypeLink to the engineHow the ratio changesDrive during a shiftIn this simulator
Torque converter automatic (AT)Torque converter with a lock-up clutchPlanetary gear sets; one clutch or brake is released as another is appliedContinuous (clutch-to-clutch)GM 4L60-E, ZF 6HP26, ZF 8HP70
Continuously variable (CVT)Torque converter with a lock-up clutchA steel push belt runs on two pulleys whose working radii change, with no stepsNo shiftsJatco JF011E type, ratio 2.349 to 0.394
Dual-clutch (DCT)Two wet multi-plate clutchesTwo gearboxes in one: odd gears on one input shaft, even gears on the other, the next gear already engagedContinuous (one clutch hands over to the other)VW DQ250, 6-speed
Automated manual (AMT)One dry clutchA manual gearbox whose clutch and gear lever are worked by actuatorsInterrupted (torque gap)5-speed manual with actuators

The AT is smooth and strong at low speed because the converter multiplies torque, but the converter slips and the hydraulics cost power. The CVT can hold the engine at its most efficient speed, but it needs a high-pressure pump to clamp the belt. The DCT shifts fast with no loss of drive and no converter slip. The AMT is the cheapest and lightest, with the efficiency of a manual gearbox, but every shift interrupts the drive.

How a torque converter works

A torque converter is a sealed, oil-filled fluid coupling with three bladed wheels:

The impeller flings oil outward into the turbine, and the oil returns through the stator. While the turbine is slower than the impeller, the stator turns the returning oil so that it helps the impeller, and the turbine gets more torque than the engine gives. Two numbers describe the converter. The capacity factor K fixes how much torque the impeller absorbs at a given speed, Tp = (np/K)2. The torque ratio TR falls from its stall value to 1 as the speed ratio SR = nt/np rises:

TR = 2.0 − SR / 0.86   (SR < 0.86),   TR = 1 above

At SR = 0.86, the coupling point, the stator starts to freewheel and the converter becomes a plain fluid coupling. In the simulator K = 155 rpm/√(N·m). Held in D with full throttle and the brakes on, the engine settles at the stall speed, about 2,300 rpm, where it makes 221 N·m and the turbine receives 2.0 × 221 = 443 N·m.

A converter that is still slipping at a steady speed wastes fuel, so modern automatics close a lock-up clutch across it as soon as they can. In the simulator, cruising at 100 km/h with the lock-up clutch switched off uses 4 % more fuel in the 4-speed, 9 % more in the 6-speed and 14 % more in the 8-speed.

Planetary gear sets and the clutch apply chart

A planetary gear set has a sun gear, a ring gear and a carrier with planet gears. It gives a ratio only when one member is held or two are driven, so a stepped automatic is a few planetary sets with hydraulic clutches (which join two turning members) and brakes (which hold a member to the case). Each gear is a different set of applied elements, and the table of them is the clutch apply chart. The Planetary Gear Simulator works through the ratios of a single set with the Willis equation.

The ZF 8HP has four simple planetary sets and five shift elements: brakes A and B and clutches C, D and E. Three are applied in every gear:

GearABCDERatioStep
1●●●4.714
2●●●3.1431.50
3●●●2.1061.49
4●●●1.6671.26
5●●●1.2851.30
6●●●1.0001.28
7●●●0.8391.19
8●●●0.6671.26
R●●●−3.317

Every shift between neighbouring gears releases exactly one element and applies exactly one. That is what makes a clutch-to-clutch shift possible. In the torque phase the load passes from the releasing element to the applying one at constant speeds. In the inertia phase the applying element slips the engine down to its new speed, while the engine's torque is briefly reduced so the shift does not jolt. The 4L60-E does its 1–2 shift a simpler way: its 1st gear is held by a roller one-way clutch, so applying the 2–4 band is enough and the roller clutch simply overruns.

Gear ratios of the six transmissions

These are the published ratios, and the simulator reproduces each one from its own planetary sets or gear pairs. Every car has the same overall 1st-gear ratio, 14.26:1 (3.462 × 70/17), so the final drive differs and the six transmissions launch on equal terms.

Gear4L60-E6HP268HP70DQ250 (DCT)AMT
13.0594.1714.7143.4623.556
21.6252.3403.1432.0502.022
31.0001.5212.1061.3001.307
40.6961.1431.6670.9021.000
5–0.8671.2850.9140.830
6–0.6911.0000.756–
7––0.839––
8––0.667––
R−2.294−3.403−3.317−3.987−3.590
Final drive4.6603.4183.0244.118 / 3.0434.009
Overall spread4.396.047.076.204.29

The DCT's 5th gear (0.914) is numerically higher than its 4th (0.902) because the two output shafts have their own final drives: 4.118 for gears 1 to 4 and 3.043 for 5, 6 and reverse. Overall, 5th is 2.782 and 4th is 3.714. The spread is the overall 1st-gear ratio divided by the overall top-gear ratio; the CVT's is 2.349/0.394 = 5.96.

How a CVT works

A CVT replaces the gears with two V-shaped pulleys and a push belt: several hundred thin steel elements threaded on two packs of steel bands. One half of each pulley slides on its shaft. Pushing the primary halves together moves the belt outward on the primary and inward on the secondary, which raises the gear, and the belt's length never changes:

L = 2√(a2 − (Rs − Rp)2) + Rp(π − 2β) + Rs(π + 2β),   sin β = (Rs − Rp)/a

In the simulator the pulleys are 155 mm apart and the belt is 636.7 mm long, so the primary radius runs from 30.0 mm at the low ratio (2.349) to 71.8 mm at the high ratio (0.394). The belt carries torque by friction, so the pulleys must squeeze it hard enough not to slip: F = S·T·cos λ / (2μRp), with a flank half-angle λ of 11°, a friction coefficient μ of 0.09 and a safety factor S of 1.3. At the low ratio 200 N·m needs a clamping force of 47.2 kN, which is why a CVT's pump runs at high pressure all the time. Without steps, the control unit can hold the engine on its ideal operating line, the speed at which each power is made for the least fuel, and the belt moves to keep it there.

How a dual-clutch transmission (DCT) works

A DCT is two manual gearboxes sharing one housing. Clutch K1 drives a solid inner input shaft carrying 1st, 3rd, 5th and reverse; clutch K2 drives a hollow outer shaft carrying 2nd, 4th and 6th. While the car accelerates in 1st on K1, the synchroniser for 2nd is already engaged on the other shaft. The shift is a hand-over: K2 takes the load as K1 releases, then K2 slips the engine down to the new speed. The drive to the wheels never stops. In the simulator a full-throttle 1–2 shift takes 0.42 s from command to the new clutch locking, about the same as the 8-speed automatic's 0.38 s, but with no torque converter slipping before or after it.

How an automated manual transmission (AMT) works

An AMT keeps a manual gearbox and a single dry clutch, and adds two actuators: one opens and closes the clutch and the other moves the gear selector. Every shift has three steps. The clutch opens, the synchroniser brings the next gear to speed and its sleeve moves across, then the clutch closes again. For that time no drive reaches the wheels, so the car's acceleration drops to zero: the torque gap. A full-throttle 1–2 shift in the simulator takes 0.95 s, and the strip chart shows the gap clearly. The Gearbox Simulator shows the synchromesh and the gear selection of a manual box in detail.

The shift schedule, kick-down and lock-up

A stepped automatic picks its gear from road speed and accelerator position. In the simulator the up-shift happens when the engine reaches

nup = 1500 + 4700·a2 rpm

where a is the accelerator position from 0 to 1, capped at 96 % of the 6,500 rpm red line. The down-shift line is lower, 1150 + 2300·a2 rpm, so the box does not hunt between two gears. Push the pedal past 95 % and the transmission kicks down to the lowest gear that keeps the engine safely below its up-shift line, about 5,800 rpm with the pedal on the floor. The lock-up clutch closes from 2nd gear above 25 km/h in the 8-speed, from 3rd above 45 km/h in the 6-speed and from 3rd above 60 km/h in the 4-speed.

Results from the simulation: acceleration and fuel economy

Same car, same 2.5 L engine, six transmissions. The city drive is three runs of: accelerate at 35 % throttle to 50 km/h, hold it for 12 seconds, brake to a stop and wait 8 seconds.

Transmission0–100 km/h (s)Cruise at 100 km/h (L/100 km)Engine speed at 100 km/h (rpm)City drive (L/100 km)1–2 shift at full throttle (s)
4-speed AT (4L60-E)7.768.072,71612.260.49
6-speed AT (6HP26)7.626.371,97711.860.42
8-speed AT (8HP70)7.825.851,68711.700.38
CVT (push belt)7.686.892,00112.73–
DCT (DQ250)7.636.151,92511.070.42
AMT (5-speed)8.367.642,78310.720.95

More gears let the engine turn more slowly at cruising speed, which is where the 8-speed's advantage comes from. The AMT is the most economical in town, because it has no converter slip and no high-pressure pump, but it is the slowest from 0 to 100 km/h because each shift interrupts the drive. The DCT comes closest to having both. The CVT loses on economy because of its pump and belt losses. These are figures for this simulated car, so use them to compare the transmissions, not to predict a real vehicle's numbers.

Who uses this automatic transmission simulation?

Frequently asked questions

How does an automatic transmission work?

A torque converter automatic couples the engine to the gearbox through fluid: the engine turns an impeller, the oil drives a turbine, and a stator multiplies torque at low speed. Behind it, planetary gear sets give each gear when hydraulic clutches and brakes hold or join their members. A control unit picks the gear from road speed and pedal position and swaps one clutch for another to shift without interrupting the drive.

What is the difference between AT, CVT, DCT and AMT?

An AT uses a torque converter and planetary gears and shifts by swapping clutches. A CVT uses a steel belt between two variable pulleys, so it has no fixed gears and can hold the engine at its most efficient speed. A DCT has two clutches, one for the odd and one for the even gears, and pre-selects the next gear so shifts take a fraction of a second. An AMT is a manual gearbox with actuators that work the clutch and the gear lever, so the drive is interrupted during every shift.

What does a torque converter's stall speed mean?

Stall speed is the engine speed reached when the turbine is held still, for example with the brakes on in Drive and full throttle. It is where the converter absorbs all the engine's torque, so it is set by the converter's capacity factor K: stall speed = K × √(engine torque). In this simulator K is 155, so a 2.5 L engine stalls the converter at about 2,300 rpm and the torque is multiplied 2.0 times.

What is a clutch apply chart?

It is the table that shows which clutches and brakes are applied in each gear. In the ZF 8HP, for example, three of five shift elements are applied in every gear and each shift between neighbouring gears swaps exactly one of them, which is what makes a smooth clutch-to-clutch shift possible.

Why does an AMT feel jerky compared with a DCT?

An AMT has one clutch. To change gear it must open the clutch, move the gear lever and close the clutch again, and for that time, about a second, no drive reaches the wheels. A DCT changes gear by handing the drive from one clutch to the other with both gears already engaged, so the drive is never interrupted.

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